Flash is a multimedia software platform used for production of animations, browser games, rich Internet applications, desktop applications, mobile applications and mobile games. Flash displays text, vector graphics and raster graphics to provide animations, video games and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone and camera input. In 2016, Adobe changed Flash’s name to Adobe Animate. This was because the Flash Player had a bad reputation, and they wanted to separate it from that.
The HTML5 technology comes from the open source sector of HTML. It has some advantages over Flash without any doubt. The biggest is in the mobile space as device providers have opted for HTML5 as the future.
Flash Player 24 (Adobe Flash Animate CC) currently has 81% audience penetration.
Web GL is currently supported by over 60% mobile browsers and about 80% web browsers
Compiling SWFs means that flash experiences can be shared and re-hosted as a single file. This has been extremely important for Flash games.
The nature of HTML5 means that it’s base assets are loaded as individual files. Hosting of HTML5 sites therefore needs more careful file management.
The Adobe Flash Animate is a huge benefit to designers and newer developers. It has a huge user base and as such an equally large community.
HTML5 authoring tools are relatively in their infancy with no clear ‘Industry Standard’. Here flash beats HTML5.
99% of desktop browser support the flash player. 82% of browsers supports the HTML5 canvas element. 97% of mobile browser supports HTML5 and 0% of mobile browser supports flash. As current era of Mobile Technology Flash has been falls down against HTML5.
They’re both just tools, and we love ALL our tools! Taking sides with tech gets you nowhere fast.
Flash is a rich resource with unrivalled commun support. We love using Flash! HTML5 has the hot ticket In the form of Its increasingly robust mobile browser support. And we love that too!